User Centric
Design Methods

Mastery Class to explore & apply
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User Centric
Design Methods

Play Video
Mastery Class to explore & apply

Mastery
class
features

User First Approach to Understand and Fulfil User Needs through Design Models, Techniques, Team Activity and Fun.

the EXPERIENtial interactive learning

Workshop is Designed with Activities that promote an Experiential and Structured learning.

curated set of design models and techniques

Learn User Centric Tools and Techniques on Project of your Interest that you can Envelope.

TEAM WORK & BROWNIE
REWARDS

Explore and Enjoy Collaboration with your  Team to Design Awesome Applications.

Mastery Class Details

Day 1

Engage

  • Register – Login
  • Explore Platform
  • Introduce yourself
  • Form a team
  • Know Each Other
  • Select a Project 
Day 2 - Day 4

Explore

  • Know your User /Customer
  • Empathize
  • User Insights
  • Modelling the User needs
Day 5

Express

  • Micro Projects
  • User Survey
  • Project Submission
  • Learning Assessment
  • Reflections & Feedback

Mastery Class Focus

Day One

Day One

Voice of Users
Stakeholder Persona
POV Statement
Affinity Diagram
Day One

Day Two

Day Two

Define Customer quality for Product & Service perspective.
Kano's Model

Day Two

Day Three

Day Threee

Klein Grid
System Tree
Technical Response
Low Fidelity
Day Three

Day Four

Day Four

House of Quality

Kano's survey for Low Fidelity
Day Four

Day Five

Day Five

High Fidelity

Presentation
Day Five

Mastery Class
will start in

Days
Hours
Minutes

UCDM Gallery

Treasuring the memories